{"id":51,"date":"2018-02-12T23:21:40","date_gmt":"2018-02-12T23:21:40","guid":{"rendered":"https:\/\/webs.uab.cat\/videogamesaccess\/keynote-speakers-2\/"},"modified":"2026-04-15T10:31:21","modified_gmt":"2026-04-15T10:31:21","slug":"keynote-speakers-2","status":"publish","type":"page","link":"https:\/\/webs.uab.cat\/videogamesaccess\/keynote-speakers-2\/","title":{"rendered":"Keynote Speakers"},"content":{"rendered":"\n<div class=\"wp-block-media-text is-stacked-on-mobile\" style=\"grid-template-columns:44% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"720\" src=\"https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/1Photo_RobinSloan-1536x1024-1-1024x720.jpg\" alt=\"Photo Robin Sloan\" class=\"wp-image-721 size-full\" srcset=\"https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/1Photo_RobinSloan-1536x1024-1-1024x720.jpg 1024w, https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/1Photo_RobinSloan-1536x1024-1-300x211.jpg 300w, https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/1Photo_RobinSloan-1536x1024-1-768x540.jpg 768w, https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/1Photo_RobinSloan-1536x1024-1-1200x843.jpg 1200w, https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/1Photo_RobinSloan-1536x1024-1.jpg 1457w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"has-large-font-size\"><strong>Embedding Accessibility<\/strong><br><strong>and Inclusive Design Practices into Game Design Education<\/strong><\/p>\n\n\n\n<p class=\"has-normal-font-size\"><strong>Robin Sloan, Abertay University<\/strong><\/p>\n<\/div><\/div>\n\n\n\n<p>Robin&nbsp;is a Professor of Game Design and Culture at Abertay University in Scotland, the institution that launched the world\u2019s first named degree in computer games in 1997. He studied as a computer artist before progressing into the games industry where he worked in both game art and post-production teams for PC and mobile development. An academic for almost twenty years,&nbsp;Robin\u2019s teaching has focused on art, design, and production education aligned with evolving games industry challenge spaces and skills needs. This has included concerns around game accessibility and inclusive design practices.accessibility.&nbsp;<\/p>\n\n\n\n<div style=\"height:9px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p class=\"has-text-align-left has-normal-font-size\"><strong>GAME LOCALISATION ROUND TABLE<\/strong><\/p>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-center\" style=\"grid-template-columns:28% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"710\" src=\"https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/01-campus_Giro.jpg\" alt=\"Ruben Gir\u00f3\" class=\"wp-image-711 size-full\" srcset=\"https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/01-campus_Giro.jpg 600w, https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/01-campus_Giro-254x300.jpg 254w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"has-normal-font-size\"><strong>Ruben Gir\u00f3<\/strong><\/p>\n\n\n\n<p>Ruben Gir\u00f3 is an associate lecturer and a technician at the Language Services of the University of Vic. In translation, he specialises in fields such as game localisation, technical translation, medical translation, and editorial translation. <\/p>\n<\/div><\/div>\n\n\n\n<p>Always at the forefront of translation technology, he continues to experiment with all kinds of tools to streamline tasks and improve the quality of the final text.<\/p>\n\n\n\n<div style=\"height:2px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-center\" style=\"grid-template-columns:28% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"710\" src=\"https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/01-Gea-Palau.jpg\" alt=\"Gea Palau Roig\u00a0\" class=\"wp-image-709 size-full\" srcset=\"https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/01-Gea-Palau.jpg 600w, https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/01-Gea-Palau-254x300.jpg 254w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"has-normal-font-size\"><strong>Gea Palau Roig&nbsp;<\/strong><\/p>\n\n\n\n<p>I am a videogame Localisation Project Manager with more than 10 years of experience in the industry.<\/p>\n\n\n\n<p>I started my career path as a PM as I was born: crying and against my will.<\/p>\n<\/div><\/div>\n\n\n\n<p>Luckily, the years passed by and all handoffs, handbacks and successfully delivered projects filled me with determination. I joined Keywords in 2022 taking part on a wide variety of accounts: from mobile phone and casual gaming titles to AAAs.<\/p>\n\n\n\n<div style=\"height:2px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-center\" style=\"grid-template-columns:28% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"710\" src=\"https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/01-Federica.jpg\" alt=\"Federica Rossi\u00a0\" class=\"wp-image-710 size-full\" srcset=\"https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/01-Federica.jpg 600w, https:\/\/webs.uab.cat\/videogamesaccess\/wp-content\/uploads\/sites\/119\/2026\/04\/01-Federica-254x300.jpg 254w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"has-normal-font-size\"><strong><strong>Federica Rossi&nbsp;<\/strong><\/strong><\/p>\n\n\n\n<p>Federica Rossi began her career in game localization in 2007 as an Italian language tester at Electronic Arts. Since then, she has held various roles in the industry, including linguist, localization project manager, people manager, internship coordinator and operations director. <\/p>\n<\/div><\/div>\n\n\n\n<p>She is co-founder and co-director of Loki, a game localization boutique agency active since 2015, where she leads the production department, internship program, and learning initiatives. Despite her many roles, she has never abandoned her first love: translation.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Embedding Accessibilityand Inclusive Design Practices into Game Design Education Robin Sloan, Abertay University Robin&nbsp;is a Professor of Game Design and Culture at Abertay University in Scotland, the institution that launched the world\u2019s first named degree in computer games in 1997. He studied as a computer artist before progressing into the games industry where he worked [&hellip;]<\/p>\n","protected":false},"author":20,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-51","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/webs.uab.cat\/videogamesaccess\/wp-json\/wp\/v2\/pages\/51","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/webs.uab.cat\/videogamesaccess\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/webs.uab.cat\/videogamesaccess\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/webs.uab.cat\/videogamesaccess\/wp-json\/wp\/v2\/users\/20"}],"replies":[{"embeddable":true,"href":"https:\/\/webs.uab.cat\/videogamesaccess\/wp-json\/wp\/v2\/comments?post=51"}],"version-history":[{"count":44,"href":"https:\/\/webs.uab.cat\/videogamesaccess\/wp-json\/wp\/v2\/pages\/51\/revisions"}],"predecessor-version":[{"id":728,"href":"https:\/\/webs.uab.cat\/videogamesaccess\/wp-json\/wp\/v2\/pages\/51\/revisions\/728"}],"wp:attachment":[{"href":"https:\/\/webs.uab.cat\/videogamesaccess\/wp-json\/wp\/v2\/media?parent=51"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}